# The game, read by et-server's service or, once installed, etadm's. After a change:
#   systemctl restart et-server        (or etadm with etadm installed; players are dropped)

# The default mod (fs_game): legacy (ET: Legacy's, package et-legacy), nq (No Quarter:
# apt install et-nq) or jaymod (apt install et-jaymod). Its configs:
# /etc/et/<mod>/server.cfg. A mod chosen in
# etadm's UI (kept in /var/lib/et/mod) wins over this one; not installed, the first mod
# installed runs.
ET_MOD=legacy

# UDP port of the game.
ET_PORT=27960

# Master servers. 0: never heartbeats them (dedicated 1): not in the in-game browser,
# players connect by address (/connect <ip>), LAN players also find it in the LAN tab.
# 1: listed (dedicated 2): UDP ET_PORT must be reachable from the internet.
ET_HEARTBEAT=0
